Moved the LCA draw call to after the piece draw call

This commit is contained in:
Ishaan Bhardwaj 2021-10-02 20:14:03 -04:00
parent 625d4f80af
commit a5fed31f4e

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@ -920,13 +920,13 @@ function GameMode:draw(paused)
self:drawFrame() self:drawFrame()
self:drawGrid() self:drawGrid()
self:drawPiece() self:drawPiece()
if self:canDrawLCA() then
self:drawLineClearAnimation()
end
self:drawNextQueue(self.ruleset) self:drawNextQueue(self.ruleset)
self:drawScoringInfo() self:drawScoringInfo()
self:drawReadyGo() self:drawReadyGo()
self:drawCustom() self:drawCustom()
if self:canDrawLCA() then
self:drawLineClearAnimation()
end
love.graphics.setColor(1, 1, 1, 1) love.graphics.setColor(1, 1, 1, 1)
love.graphics.setFont(font_3x5_2) love.graphics.setFont(font_3x5_2)