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Moved the LCA draw call to after the piece draw call
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@ -920,13 +920,13 @@ function GameMode:draw(paused)
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self:drawFrame()
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self:drawFrame()
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self:drawGrid()
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self:drawGrid()
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self:drawPiece()
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self:drawPiece()
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if self:canDrawLCA() then
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self:drawLineClearAnimation()
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end
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self:drawNextQueue(self.ruleset)
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self:drawNextQueue(self.ruleset)
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self:drawScoringInfo()
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self:drawScoringInfo()
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self:drawReadyGo()
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self:drawReadyGo()
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self:drawCustom()
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self:drawCustom()
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if self:canDrawLCA() then
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self:drawLineClearAnimation()
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end
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love.graphics.setColor(1, 1, 1, 1)
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love.graphics.setColor(1, 1, 1, 1)
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love.graphics.setFont(font_3x5_2)
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love.graphics.setFont(font_3x5_2)
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