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Fixed crash on loading the game with no save
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parent
55be30c99f
commit
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9
main.lua
9
main.lua
@ -15,16 +15,17 @@ function love.load()
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love.window.setMode(love.graphics.getWidth(), love.graphics.getHeight(), {resizable = true});
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love.window.setMode(love.graphics.getWidth(), love.graphics.getHeight(), {resizable = true});
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if not config.input then
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config.input = {}
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scene = InputConfigScene()
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else
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if not config.gamesettings then config.gamesettings = {} end
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if not config.gamesettings then config.gamesettings = {} end
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for _, option in ipairs(GameConfigScene.options) do
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for _, option in ipairs(GameConfigScene.options) do
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if not config.gamesettings[option[1]] then
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if not config.gamesettings[option[1]] then
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config.gamesettings[option[1]] = 1
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config.gamesettings[option[1]] = 1
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end
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end
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end
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end
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if not config.input then
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config.input = {}
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scene = InputConfigScene()
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else
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if config.current_mode then current_mode = config.current_mode end
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if config.current_mode then current_mode = config.current_mode end
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if config.current_ruleset then current_ruleset = config.current_ruleset end
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if config.current_ruleset then current_ruleset = config.current_ruleset end
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scene = TitleScene()
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scene = TitleScene()
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