Changed additive gravity behavior for main TGM modes

This commit is contained in:
Ishaan Bhardwaj 2021-05-21 15:34:50 -04:00
parent 62f9475fa9
commit 9f8e9a9778
3 changed files with 3 additions and 0 deletions

View File

@ -33,6 +33,7 @@ function MarathonA1Game:new()
self.randomizer = History4RollsRandomizer()
self.additive_gravity = false
self.lock_drop = false
self.enable_hard_drop = false
self.enable_hold = false

View File

@ -34,6 +34,7 @@ function MarathonA2Game:new()
"GM"
}
self.additive_gravity = false
self.lock_drop = false
self.lock_hard_drop = false
self.enable_hold = false

View File

@ -39,6 +39,7 @@ self.SGnames = {
"GM"
}
self.additive_gravity = false
self.lock_drop = true
self.lock_hard_drop = true
self.enable_hold = true