Another fix?

This commit is contained in:
Ishaan Bhardwaj 2020-10-05 22:47:34 -04:00
parent 634a5bc03b
commit 9d15feef33

View File

@ -132,11 +132,11 @@ function KonohaGame:onLineClear(cleared_row_count)
self.bravos = self.bravos + 1 self.bravos = self.bravos + 1
if self.level < 1000 then self.time_limit = self.time_limit + bravo_bonus[cleared_row_count / 2] if self.level < 1000 then self.time_limit = self.time_limit + bravo_bonus[cleared_row_count / 2]
else self.time_limit = self.time_limit + bravo_ot_bonus[cleared_row_count / 2] else self.time_limit = self.time_limit + bravo_ot_bonus[cleared_row_count / 2]
if self.bravos == 11 then self.randomizer = Bag5Randomizer() end
end end
elseif self.level < 1000 then elseif self.level < 1000 then
self.time_limit = self.time_limit + non_bravo_bonus[cleared_row_count / 2] self.time_limit = self.time_limit + non_bravo_bonus[cleared_row_count / 2]
end end
if self.bravos == 11 then self.randomizer = Bag5Randomizer() end
end end
function KonohaGame:getBackground() function KonohaGame:getBackground()