diff --git a/load/graphics.lua b/load/graphics.lua index e351b17..066ce72 100644 --- a/load/graphics.lua +++ b/load/graphics.lua @@ -20,6 +20,7 @@ backgrounds = { love.graphics.newImage("res/backgrounds/1800.png"), love.graphics.newImage("res/backgrounds/1900.png"), title = love.graphics.newImage("res/backgrounds/title.png"), + title_no_icon = love.graphics.newImage("res/backgrounds/title-no-icon.jpg"), title_night = love.graphics.newImage("res/backgrounds/title-night.jpg"), snow = love.graphics.newImage("res/backgrounds/snow.png"), input_config = love.graphics.newImage("res/backgrounds/options-input.png"), diff --git a/res/backgrounds/title-no-icon.jpg b/res/backgrounds/title-no-icon.jpg new file mode 100644 index 0000000..c4aba49 Binary files /dev/null and b/res/backgrounds/title-no-icon.jpg differ diff --git a/scene/title.lua b/scene/title.lua index 62f4d6d..35bbc82 100644 --- a/scene/title.lua +++ b/scene/title.lua @@ -60,18 +60,38 @@ function TitleScene:update() else self.y_offset = 310 - self.frames end end +local block_offsets = { + {color = "M", x = 0, y = 0}, + {color = "G", x = 32, y = 0}, + {color = "Y", x = 64, y = 0}, + {color = "B", x = 0, y = 32}, + {color = "O", x = 0, y = 64}, + {color = "C", x = 32, y = 64}, + {color = "R", x = 64, y = 64} +} + function TitleScene:render() love.graphics.setFont(font_3x5_4) love.graphics.setColor(1, 1, 1, 1 - self.snow_bg_opacity) love.graphics.draw( - backgrounds["title"], -- title_night + backgrounds["title_no_icon"], -- title, title_night 0, 0, 0, 0.5, 0.5 ) + + -- 490, 192 + for _, b in ipairs(block_offsets) do + love.graphics.draw( + blocks["2tie"][b.color], + 490 + b.x, 192 + b.y, 0, + 2, 2 + ) + end + --[[ love.graphics.draw( misc_graphics["icon"], - 460, 170, 0, + 490, 192, 0, 2, 2 ) ]]