Added drawIfPaused to gamemode.lua

This commit is contained in:
Ishaan Bhardwaj 2021-08-19 14:16:34 -04:00
parent db4132bf31
commit 923f3d3696

View File

@ -900,6 +900,11 @@ end
function GameMode:drawCustom() end
function GameMode:drawIfPaused()
love.graphics.setFont(font_3x5_3)
love.graphics.printf("GAME PAUSED!", 64, 160, 160, "center")
end
-- transforms specified in here will transform the whole screen
-- if you want a transform for a particular component, push the
-- default transform by using love.graphics.push(), do your
@ -930,9 +935,8 @@ function GameMode:draw(paused)
)
end
love.graphics.setFont(font_3x5_3)
if paused then
love.graphics.printf("GAME PAUSED!", 64, 160, 160, "center")
self:drawIfPaused()
end
if self.completed then