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Added drawIfPaused to gamemode.lua
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@ -900,6 +900,11 @@ end
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function GameMode:drawCustom() end
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function GameMode:drawCustom() end
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function GameMode:drawIfPaused()
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love.graphics.setFont(font_3x5_3)
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love.graphics.printf("GAME PAUSED!", 64, 160, 160, "center")
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end
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-- transforms specified in here will transform the whole screen
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-- transforms specified in here will transform the whole screen
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-- if you want a transform for a particular component, push the
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-- if you want a transform for a particular component, push the
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-- default transform by using love.graphics.push(), do your
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-- default transform by using love.graphics.push(), do your
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@ -930,9 +935,8 @@ function GameMode:draw(paused)
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)
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)
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end
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end
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love.graphics.setFont(font_3x5_3)
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if paused then
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if paused then
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love.graphics.printf("GAME PAUSED!", 64, 160, 160, "center")
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self:drawIfPaused()
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end
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end
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if self.completed then
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if self.completed then
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