drawSectionTimesWithSecondary update

This commit is contained in:
Ishaan Bhardwaj 2020-12-01 11:56:44 -05:00
parent d956647678
commit 905e4bcc77

View File

@ -519,7 +519,7 @@ function GameMode:drawSectionTimes(current_section)
love.graphics.printf(formatTime(self.frames - self.section_start_time), section_x, 40 + 20 * current_section, 90, "left") love.graphics.printf(formatTime(self.frames - self.section_start_time), section_x, 40 + 20 * current_section, 90, "left")
end end
function GameMode:drawSectionTimesWithSecondary(current_section) function GameMode:drawSectionTimesWithSecondary(current_section, section_colour_function)
local section_x = 530 local section_x = 530
local section_secondary_x = 440 local section_secondary_x = 440
@ -530,6 +530,9 @@ function GameMode:drawSectionTimesWithSecondary(current_section)
end end
for section, time in pairs(self.secondary_section_times) do for section, time in pairs(self.secondary_section_times) do
if self.section_colour_function then
love.graphics.setColor(self:section_colour_function(section))
end
if section > 0 then if section > 0 then
love.graphics.printf(formatTime(time), section_secondary_x, 40 + 20 * section, 90, "left") love.graphics.printf(formatTime(time), section_secondary_x, 40 + 20 * section, 90, "left")
end end