mirror of
https://github.com/SashLilac/cambridge.git
synced 2024-11-22 03:19:02 -06:00
debug keys and splash text i guess
This commit is contained in:
parent
035a3aa2f2
commit
8c5564f196
@ -34,6 +34,21 @@ local mainmenuidle = {
|
||||
"This is probably the longest RPC string out of every possible RPC string that can be displayed."
|
||||
}
|
||||
|
||||
local menusplash = {
|
||||
"Welcome to Cambridge!",
|
||||
"Get ready to put the block!",
|
||||
"Also try Master of Blocks!",
|
||||
"Also try Shiromino!",
|
||||
"1 year in the making!",
|
||||
"haileyjunk!",
|
||||
"WOOOOAAAAAHHH!!!!!"
|
||||
}
|
||||
|
||||
local currentSplash = menusplash[math.random(#menusplash)]
|
||||
local now = os.date("t")
|
||||
|
||||
showDebugKeys = false
|
||||
|
||||
function TitleScene:new()
|
||||
self.main_menu_state = 1
|
||||
self.frames = 0
|
||||
@ -47,6 +62,12 @@ function TitleScene:new()
|
||||
largeImageKey = "1year",
|
||||
largeImageText = version.." | Thanks for 1 year!"
|
||||
})
|
||||
|
||||
if now.month == 12 then
|
||||
DiscordRPC:update({
|
||||
largeImageKey = "snow"
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
function TitleScene:update()
|
||||
@ -79,7 +100,7 @@ function TitleScene:render()
|
||||
460, 170, 0,
|
||||
2, 2
|
||||
)
|
||||
love.graphics.printf("Thanks for 1 year!", 430, 280, 160, "center")
|
||||
love.graphics.printf(currentSplash, 390, 280, 320, "center", 0, 0.75, 0.75)
|
||||
|
||||
love.graphics.setFont(font_3x5_2)
|
||||
love.graphics.setColor(1, 1, 1, self.snow_bg_opacity)
|
||||
@ -106,6 +127,11 @@ function TitleScene:render()
|
||||
for i, screen in pairs(main_menu_screens) do
|
||||
love.graphics.printf(screen.title, 40, 280 + 20 * i, 120, "left")
|
||||
end
|
||||
|
||||
if showDebugKeys then
|
||||
love.graphics.print("DEBUG KEYS\n\nF3+S: Get new splash message\nF3+R: Restart\nF3+I: Toggle this")
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function TitleScene:changeOption(rel)
|
||||
@ -113,7 +139,10 @@ function TitleScene:changeOption(rel)
|
||||
self.main_menu_state = (self.main_menu_state + len + rel - 1) % len + 1
|
||||
end
|
||||
|
||||
|
||||
|
||||
function TitleScene:onInputPress(e)
|
||||
local debugkey = love.keyboard.isDown("f3")
|
||||
if e.input == "menu_decide" or e.scancode == "return" then
|
||||
playSE("main_decide")
|
||||
scene = main_menu_screens[self.main_menu_state]()
|
||||
@ -125,6 +154,25 @@ function TitleScene:onInputPress(e)
|
||||
playSE("cursor")
|
||||
elseif e.input == "menu_back" or e.scancode == "backspace" or e.scancode == "delete" then
|
||||
love.event.quit()
|
||||
-- small debug feature, press f3+s to get a new splash message
|
||||
elseif e.scancode == "s" then
|
||||
if debugkey then
|
||||
currentSplash = menusplash[math.random(#menusplash)]
|
||||
playSE("main_decide")
|
||||
end
|
||||
elseif e.scancode == "r" then
|
||||
if debugkey then
|
||||
love.event.quit("restart")
|
||||
end
|
||||
elseif e.scancode == "i" then
|
||||
if debugkey then
|
||||
if showDebugKeys then
|
||||
showDebugKeys = false
|
||||
else
|
||||
showDebugKeys = true
|
||||
end
|
||||
end
|
||||
|
||||
-- no winter easter egg for now
|
||||
--[[
|
||||
else
|
||||
|
Loading…
Reference in New Issue
Block a user