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Debug print statement removal
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@ -686,7 +686,6 @@ function GameMode:drawNextQueue(ruleset)
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for index, offset in pairs(offsets) do
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for index, offset in pairs(offsets) do
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local x = offset.x + ruleset:getDrawOffset(piece, rotation).x + ruleset.spawn_positions[piece].x
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local x = offset.x + ruleset:getDrawOffset(piece, rotation).x + ruleset.spawn_positions[piece].x
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local y = offset.y + ruleset:getDrawOffset(piece, rotation).y + 4.7
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local y = offset.y + ruleset:getDrawOffset(piece, rotation).y + 4.7
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print(piece, colourscheme[piece])
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love.graphics.draw(blocks[skin][colourscheme[piece]], pos_x+x*16, pos_y+y*16)
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love.graphics.draw(blocks[skin][colourscheme[piece]], pos_x+x*16, pos_y+y*16)
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end
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end
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end
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end
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