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Fixed 0 next queue modes
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@ -102,7 +102,7 @@ function GameMode:initialize(ruleset, secret_inputs)
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BagRandomizer(ruleset.pieces)
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)
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)
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for i = 1, self.next_queue_length do
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for i = 1, math.max(self.next_queue_length, 1) do
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table.insert(self.next_queue, self:getNextPiece(ruleset))
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end
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self.lock_on_soft_drop = ({ruleset.softdrop_lock, self.instant_soft_drop, false, true })[config.gamesettings.manlock]
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