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Elaborate on TARGET_FPS
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main.lua
2
main.lua
@ -293,6 +293,8 @@ function love.resize(w, h)
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GLOBAL_CANVAS = love.graphics.newCanvas(w, h)
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GLOBAL_CANVAS = love.graphics.newCanvas(w, h)
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end
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end
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-- higher values of TARGET_FPS will make the game run "faster"
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-- since the game is mostly designed for 60 FPS
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local TARGET_FPS = 60
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local TARGET_FPS = 60
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local FRAME_DURATION = 1.0 / TARGET_FPS
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local FRAME_DURATION = 1.0 / TARGET_FPS
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