From 7d6f783c408e3edf240817e0aaae29223cfddc9e Mon Sep 17 00:00:00 2001 From: Kirby703 <14858059+Kirby703@users.noreply.github.com> Date: Sun, 9 Jul 2023 20:06:27 -0400 Subject: [PATCH] fix lategame levelling bug --- tetris/modes/survival_2020.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tetris/modes/survival_2020.lua b/tetris/modes/survival_2020.lua index 76e7fa3..d27109e 100644 --- a/tetris/modes/survival_2020.lua +++ b/tetris/modes/survival_2020.lua @@ -143,7 +143,7 @@ end function Survival2020Game:onPieceEnter() if not self.clear and ( (self.level < 1900 and self.level % 100 ~= 99) or - self.level == 2019 + (1900 <= self.level and self.level < 2019) ) then self.level = self.level + 1 end @@ -249,7 +249,7 @@ function Survival2020Game:drawScoringInfo() end function Survival2020Game:getBackground() - return math.floor(self.level / 100) + return math.min(19, math.floor(self.level / 100)) end function Survival2020Game:getHighscoreData()