Alias Lua random functions to Love2D's

This commit is contained in:
--global 2023-07-01 23:15:14 -04:00
parent 9d5dbb4674
commit 7c32273971

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@ -1,5 +1,4 @@
function love.load() function love.load()
math.randomseed(os.time())
highscores = {} highscores = {}
love.graphics.setDefaultFilter("linear", "nearest") love.graphics.setDefaultFilter("linear", "nearest")
require "load.rpc" require "load.rpc"
@ -24,6 +23,11 @@ function love.load()
-- used for screenshots -- used for screenshots
GLOBAL_CANVAS = love.graphics.newCanvas() GLOBAL_CANVAS = love.graphics.newCanvas()
-- aliasing to prevent people using math.random by accident
math.random = love.math.random
math.randomseed = love.math.setRandomSeed
math.randomseed(os.time())
-- init config -- init config
initConfig() initConfig()
@ -285,8 +289,8 @@ function love.focus(f)
end end
function love.resize(w, h) function love.resize(w, h)
GLOBAL_CANVAS:release() GLOBAL_CANVAS:release()
GLOBAL_CANVAS = love.graphics.newCanvas(w, h) GLOBAL_CANVAS = love.graphics.newCanvas(w, h)
end end
local TARGET_FPS = 60 local TARGET_FPS = 60