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second lol
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@ -19,7 +19,7 @@ function MarathonA2Game:new()
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self.big_mode = true
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self.big_mode = true
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self.roll_frames = 0
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self.roll_frames = 0
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self.combo = 1
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self.combo = 1
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self.randomizer = History6RollsRandomizer()
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self.grade = 0
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self.grade = 0
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self.grade_points = 0
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self.grade_points = 0
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self.grade_point_decay_counter = 0
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self.grade_point_decay_counter = 0
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@ -50,9 +50,6 @@ function PacerTest:new()
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end
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end
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function PacerTest:initialize(ruleset)
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function PacerTest:initialize(ruleset)
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for i = 1, 30 do
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table.insert(self.next_queue, self:getNextPiece(ruleset))
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end
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self.level_frames = getLevelFrames(1)
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self.level_frames = getLevelFrames(1)
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switchBGM("pacer_test")
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switchBGM("pacer_test")
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end
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end
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