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TA Death level advance formula is very bugged
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@ -88,7 +88,7 @@ function SurvivalA2Game:advanceOneFrame()
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end
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function SurvivalA2Game:onPieceEnter()
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if (self.level % 100 ~= 99 or self.level ~= 998) and not self.clear and self.frames ~= 0 then
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if (self.level % 100 ~= 99 and self.level ~= 998) and not self.clear and self.frames ~= 0 then
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self.level = self.level + 1
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end
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end
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