Fixed a notorious ARR bug

This commit is contained in:
Ishaan Bhardwaj 2021-01-14 19:27:20 -05:00
parent fc8fb8b66f
commit 664bca2282

View File

@ -130,7 +130,7 @@ function GameMode:update(inputs, ruleset)
-- advance one frame
if self:advanceOneFrame(inputs, ruleset) == false then return end
self:chargeDAS(inputs, self:getDasLimit(), self.getARR())
self:chargeDAS(inputs, self:getDasLimit(), self:getARR())
-- set attempt flags
if inputs["left"] or inputs["right"] then