diff --git a/tetris/modes/gamemode.lua b/tetris/modes/gamemode.lua index c230932..1d60cba 100644 --- a/tetris/modes/gamemode.lua +++ b/tetris/modes/gamemode.lua @@ -720,7 +720,7 @@ function GameMode:drawNextQueue(ruleset) local skin = self.next_queue[i].skin local rotation = self.next_queue[i].orientation if config.side_next then -- next at side - drawPiece(next_piece, skin, ruleset.block_offsets[next_piece][rotation], 192, -10+i*48) + drawPiece(next_piece, skin, ruleset.block_offsets[next_piece][rotation], 32+self.grid.width*16, -10+i*48) else -- next at top drawPiece(next_piece, skin, ruleset.block_offsets[next_piece][rotation], -16+i*80, -32) end