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Made it so that level 900 no longer displays 1000 on the bottom where it should display 999.
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@ -144,7 +144,7 @@ function IntervalTrainingGame:drawScoringInfo()
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end
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function IntervalTrainingGame:getSectionEndLevel()
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if self.level > 900 then return 999
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if self.level >= 900 then return 999
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else return math.floor(self.level / 100 + 1) * 100 end
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end
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@ -208,7 +208,7 @@ function MarathonA1Game:drawScoringInfo()
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end
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function MarathonA1Game:getSectionEndLevel()
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if self.level > 900 then return 999
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if self.level >= 900 then return 999
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else return math.floor(self.level / 100 + 1) * 100 end
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end
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@ -352,7 +352,7 @@ function MarathonA2Game:getHighscoreData()
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end
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function MarathonA2Game:getSectionEndLevel()
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if self.level > 900 then return 999
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if self.level >= 900 then return 999
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else return math.floor(self.level / 100 + 1) * 100 end
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end
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@ -423,7 +423,7 @@ function MarathonA3Game:getHighscoreData()
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end
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function MarathonA3Game:getSectionEndLevel()
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if self.level > 900 then return 999
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if self.level >= 900 then return 999
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else return math.floor(self.level / 100 + 1) * 100 end
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end
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@ -181,7 +181,7 @@ function PhantomManiaGame:drawScoringInfo()
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end
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function PhantomManiaGame:getSectionEndLevel()
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if self.level > 900 then return 999
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if self.level >= 900 then return 999
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else return math.floor(self.level / 100 + 1) * 100 end
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end
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@ -182,7 +182,7 @@ function PhantomManiaGame:drawScoringInfo()
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end
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function PhantomManiaGame:getSectionEndLevel()
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if self.level > 900 then return 999
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if self.level >= 900 then return 999
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else return math.floor(self.level / 100 + 1) * 100 end
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end
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@ -175,7 +175,7 @@ function SurvivalA1Game:drawScoringInfo()
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end
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function SurvivalA1Game:getSectionEndLevel()
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if self.level > 900 then return 999
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if self.level >= 900 then return 999
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else return math.floor(self.level / 100 + 1) * 100 end
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end
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@ -148,7 +148,7 @@ end
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function SurvivalA2Game:getSectionEndLevel()
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if self.clear then return self.level
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elseif self.level > 900 then return 999
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elseif self.level >= 900 then return 999
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else return math.floor(self.level / 100 + 1) * 100 end
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end
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