diff --git a/tetris/modes/marathon_a1.lua b/tetris/modes/marathon_a1.lua index 04db2b0..daa5086 100644 --- a/tetris/modes/marathon_a1.lua +++ b/tetris/modes/marathon_a1.lua @@ -18,6 +18,7 @@ function MarathonA1Game:new() self.roll_frames = 0 self.combo = 1 + self.bravos = 0 self.gm_conditions = { level300 = false, level500 = false, @@ -145,7 +146,10 @@ function MarathonA1Game:onLineClear(cleared_row_count) end function MarathonA1Game:updateScore(level, drop_bonus, cleared_lines) - if self.grid:checkForBravo(cleared_lines) then self.bravo = 4 else self.bravo = 1 end + if self.grid:checkForBravo(cleared_lines) then + self.bravo = 4 + self.bravos = self.bravos + 1 + else self.bravo = 1 end if cleared_lines > 0 then self.combo = self.combo + (cleared_lines - 1) * 2 self.score = self.score + ( @@ -202,6 +206,8 @@ function MarathonA1Game:drawScoringInfo() love.graphics.printf("SECRET GRADE", 240, 430, 180, "left") end + if self.bravos > 0 then love.graphics.printf("BRAVO", 300, 120, 40, "left") end + love.graphics.setFont(font_3x5_3) love.graphics.printf(self.score, 240, 220, 90, "left") if self.gm_conditions["level300"] and self.gm_conditions["level500"] and self.gm_conditions["level900"] then @@ -215,6 +221,7 @@ function MarathonA1Game:drawScoringInfo() if sg >= 5 then love.graphics.printf(self.SGnames[sg], 240, 450, 180, "left") end + if self.bravos > 0 then love.graphics.printf(self.bravos, 300, 140, 40, "left") end love.graphics.setFont(font_8x11) love.graphics.printf(formatTime(self.frames), 64, 420, 160, "center")