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Fixed next piece sounds not playing
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@ -425,7 +425,7 @@ function GameMode:initializeNextPiece(inputs, ruleset, piece_data, generate_next
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table.remove(self.next_queue, 1)
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table.insert(self.next_queue, self:getNextPiece(ruleset))
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end
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if config.gamesettings.next_se == 1 then self:playNextSound() end
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self:playNextSound()
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end
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function GameMode:playNextSound()
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