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Re-add clamp for backgrounds beyond the limit
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@ -8,7 +8,7 @@ image_formats = {".png", ".jpg"}
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bgpath = "res/backgrounds/"
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dir = love.filesystem.getDirectoryItems(bgpath)
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local backgrounds = {}
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backgrounds = {}
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local function loadExtendedBgs()
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extended_bgs = require("res.backgrounds.extend_section_bg")
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@ -980,7 +980,7 @@ end
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function GameMode:drawBackground()
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local id = self:getBackground()
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-- if type(id) == "number" then id = clamp(id, 0, #backgrounds) end
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if type(id) == "number" then id = clamp(id, 0, #backgrounds) end
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love.graphics.setColor(1, 1, 1, 1)
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drawBackground(id)
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end
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