Another bottom SFX bug fix

This commit is contained in:
Ishaan Bhardwaj 2021-01-12 15:57:45 -05:00
parent fa97216167
commit 4e9cea7dda

View File

@ -160,6 +160,7 @@ end
function Ruleset:movePiece(piece, grid, move, instant) function Ruleset:movePiece(piece, grid, move, instant)
local x = piece.position.x local x = piece.position.x
local was_drop_blocked = piece:isDropBlocked(grid)
if move == "left" then if move == "left" then
piece:moveInGrid({x=-1, y=0}, 1, grid, false) piece:moveInGrid({x=-1, y=0}, 1, grid, false)
elseif move == "right" then elseif move == "right" then
@ -171,6 +172,9 @@ function Ruleset:movePiece(piece, grid, move, instant)
end end
if piece.position.x ~= x then if piece.position.x ~= x then
self:onPieceMove(piece, grid) self:onPieceMove(piece, grid)
if not was_drop_blocked and piece:isDropBlocked(grid) then
playSE("bottom")
end
end end
end end