Fixed sorting replays in the replay select
In addition, minor change to the default text that shows up when the game is pausedpull/54/head
parent
b9ae08051a
commit
47a5a53e23
|
@ -15,22 +15,11 @@ function ReplaySelectScene:new()
|
||||||
for i=1,#replay_file_list do
|
for i=1,#replay_file_list do
|
||||||
local data = love.filesystem.read("replays/"..replay_file_list[i])
|
local data = love.filesystem.read("replays/"..replay_file_list[i])
|
||||||
local new_replay = binser.deserialize(data)[1]
|
local new_replay = binser.deserialize(data)[1]
|
||||||
-- Insert, sorting by date played, newest first
|
replays[#replays + 1] = new_replay
|
||||||
local start_index, mid_index, end_index = 1, 1, i
|
|
||||||
if i ~= 1 then
|
|
||||||
while start_index <= end_index do
|
|
||||||
mid_index = math.floor((start_index + end_index) / 2)
|
|
||||||
if os.difftime(replays[mid_index]["timestamp"], new_replay["timestamp"]) <= 0 then
|
|
||||||
-- search first half
|
|
||||||
end_index = mid_index - 1
|
|
||||||
else
|
|
||||||
-- search second half
|
|
||||||
start_index = mid_index + 1
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
table.insert(replays, mid_index, new_replay)
|
|
||||||
end
|
end
|
||||||
|
table.sort(replays, function(a, b)
|
||||||
|
return a["timestamp"] > b["timestamp"]
|
||||||
|
end)
|
||||||
self.display_error = false
|
self.display_error = false
|
||||||
if table.getn(replays) == 0 then
|
if table.getn(replays) == 0 then
|
||||||
self.display_warning = true
|
self.display_warning = true
|
||||||
|
|
|
@ -1034,7 +1034,7 @@ function GameMode:drawCustom() end
|
||||||
|
|
||||||
function GameMode:drawIfPaused()
|
function GameMode:drawIfPaused()
|
||||||
love.graphics.setFont(font_3x5_3)
|
love.graphics.setFont(font_3x5_3)
|
||||||
love.graphics.printf("GAME PAUSED!", 64, 160, 160, "center")
|
love.graphics.printf("PAUSED!", 64, 160, 160, "center")
|
||||||
end
|
end
|
||||||
|
|
||||||
-- transforms specified in here will transform the whole screen
|
-- transforms specified in here will transform the whole screen
|
||||||
|
|
Loading…
Reference in New Issue