From 450833b246ead69117e73a87a71a3032d1156ec2 Mon Sep 17 00:00:00 2001 From: Ishaan Bhardwaj Date: Sat, 23 Jan 2021 11:35:07 -0500 Subject: [PATCH] Instant ARR fix on grids not 10-wide --- tetris/rulesets/ruleset.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tetris/rulesets/ruleset.lua b/tetris/rulesets/ruleset.lua index 50a8121..a9603d6 100644 --- a/tetris/rulesets/ruleset.lua +++ b/tetris/rulesets/ruleset.lua @@ -166,9 +166,9 @@ function Ruleset:movePiece(piece, grid, move, instant) elseif move == "right" then piece:moveInGrid({x=1, y=0}, 1, grid, false) elseif move == "speedleft" then - piece:moveInGrid({x=-1, y=0}, 10, grid, instant) + piece:moveInGrid({x=-1, y=0}, grid.width, grid, instant) elseif move == "speedright" then - piece:moveInGrid({x=1, y=0}, 10, grid, instant) + piece:moveInGrid({x=1, y=0}, grid.width, grid, instant) end if piece.position.x ~= x then self:onPieceMove(piece, grid)