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Better (default) SOCD handling
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@ -155,18 +155,18 @@ function Ruleset:dropPiece(
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hard_drop_enabled, additive_gravity, classic_lock
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hard_drop_enabled, additive_gravity, classic_lock
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)
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)
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local y = piece.position.y
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local y = piece.position.y
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if inputs["down"] == true and drop_locked == false then
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if inputs["up"] == true and hard_drop_enabled == true then
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if additive_gravity then
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piece:addGravity(gravity + drop_speed, grid, classic_lock)
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else
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piece:addGravity(math.max(gravity, drop_speed), grid, classic_lock)
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end
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elseif inputs["up"] == true and hard_drop_enabled == true then
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if hard_drop_locked == true or piece:isDropBlocked(grid) then
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if hard_drop_locked == true or piece:isDropBlocked(grid) then
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piece:addGravity(gravity, grid, classic_lock)
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piece:addGravity(gravity, grid, classic_lock)
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else
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else
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piece:dropToBottom(grid)
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piece:dropToBottom(grid)
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end
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end
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elseif inputs["down"] == true and drop_locked == false then
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if additive_gravity then
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piece:addGravity(gravity + drop_speed, grid, classic_lock)
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else
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piece:addGravity(math.max(gravity, drop_speed), grid, classic_lock)
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end
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else
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else
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piece:addGravity(gravity, grid, classic_lock)
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piece:addGravity(gravity, grid, classic_lock)
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end
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end
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