mirror of
https://github.com/SashLilac/cambridge.git
synced 2024-11-22 11:59:02 -06:00
Revert "Fixed negative drop points"
This commit didn't actually fix the issue.
This reverts commit 33f2a96ae8
.
This commit is contained in:
parent
33f2a96ae8
commit
40bdc5ed99
@ -69,7 +69,6 @@ function GameMode:new(secret_inputs)
|
||||
self.used_randomizer = nil
|
||||
self.hold_queue = nil
|
||||
self.held = false
|
||||
self.bgm_progression = 0
|
||||
self.section_start_time = 0
|
||||
self.section_times = { [0] = 0 }
|
||||
self.secondary_section_times = { [0] = 0 }
|
||||
@ -219,7 +218,7 @@ function GameMode:update(inputs, ruleset)
|
||||
if inputs["up"] == true and
|
||||
self.piece:isDropBlocked(self.grid) and
|
||||
not self.hard_drop_locked then
|
||||
self:onHardDrop(math.max(0, piece_dy))
|
||||
self:onHardDrop(piece_dy)
|
||||
if self.lock_on_hard_drop then
|
||||
self.piece_hard_dropped = true
|
||||
self.piece.locked = true
|
||||
@ -227,7 +226,7 @@ function GameMode:update(inputs, ruleset)
|
||||
end
|
||||
|
||||
if inputs["down"] == true then
|
||||
self:onSoftDrop(math.max(0, piece_dy))
|
||||
self:onSoftDrop(piece_dy)
|
||||
if self.piece:isDropBlocked(self.grid) and
|
||||
not self.drop_locked and
|
||||
self.lock_on_soft_drop
|
||||
@ -288,10 +287,6 @@ function GameMode:update(inputs, ruleset)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- end-of-frame actions, including music swap
|
||||
self:swapMusic(self.level)
|
||||
|
||||
self.prev_inputs = inputs
|
||||
end
|
||||
|
||||
@ -322,8 +317,6 @@ function GameMode:afterLineClear(cleared_row_count) end
|
||||
function GameMode:onPieceEnter() end
|
||||
function GameMode:onHold() end
|
||||
|
||||
function GameMode:swapMusic(level) end
|
||||
|
||||
function GameMode:onSoftDrop(dropped_row_count)
|
||||
self.drop_bonus = self.drop_bonus + 1 * dropped_row_count
|
||||
end
|
||||
|
Loading…
Reference in New Issue
Block a user