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https://github.com/SashLilac/cambridge.git
synced 2024-11-22 18:19:02 -06:00
Added ability to enable/disable synchroes
On by default in anything but world rulesets. Gamemodes / rulesets can override this setting.
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parent
891f96e814
commit
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@ -9,7 +9,8 @@ ConfigScene.options = {
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{"manlock", "Manual locking",{"Per ruleset","Per gamemode","Harddrop", "Softdrop"}},
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{"manlock", "Manual locking",{"Per ruleset","Per gamemode","Harddrop", "Softdrop"}},
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{"piece_colour", "Piece Colours", {"Per ruleset","Arika" ,"TTC"}},
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{"piece_colour", "Piece Colours", {"Per ruleset","Arika" ,"TTC"}},
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{"world_reverse","A Button Rotation", {"Left" ,"Auto" ,"Right"}},
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{"world_reverse","A Button Rotation", {"Left" ,"Auto" ,"Right"}},
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{"das_last_key", "DAS Switch", {"Default", "Instant"}}
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{"das_last_key", "DAS Switch", {"Default", "Instant"}},
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{"synchroes_allowed", "Synchroes", {"Per ruleset", "On", "Off"}}
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}
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}
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local optioncount = #ConfigScene.options
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local optioncount = #ConfigScene.options
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@ -211,8 +211,16 @@ function Ruleset:processPiece(
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drop_locked, hard_drop_locked,
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drop_locked, hard_drop_locked,
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hard_drop_enabled, additive_gravity
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hard_drop_enabled, additive_gravity
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)
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)
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local synchroes_allowed = ({not self.world, true, false})[config.gamesettings.synchroes_allowed]
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if synchroes_allowed then
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self:rotatePiece(inputs, piece, grid, prev_inputs, false)
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self:rotatePiece(inputs, piece, grid, prev_inputs, false)
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self:movePiece(piece, grid, move, gravity >= 20)
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self:movePiece(piece, grid, move, gravity >= 20)
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else
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self:movePiece(piece, grid, move, gravity >= 20)
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self:rotatePiece(inputs, piece, grid, prev_inputs, false)
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end
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self:dropPiece(
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self:dropPiece(
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inputs, piece, grid, gravity, drop_speed, drop_locked, hard_drop_locked,
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inputs, piece, grid, gravity, drop_speed, drop_locked, hard_drop_locked,
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hard_drop_enabled, additive_gravity
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hard_drop_enabled, additive_gravity
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