Major changes, including modpack support

This commit is contained in:
Ishaan Bhardwaj
2020-11-02 22:47:58 -05:00
parent 9b89c4d1de
commit 3641d85fcb
5 changed files with 81 additions and 49 deletions

39
tetris/modes/4wide.lua Normal file
View File

@@ -0,0 +1,39 @@
require 'funcs'
local SurvivalA3Game = require 'tetris.modes.survival_a3'
local FourWideGame = SurvivalA3Game:extend()
FourWideGame.name = "4-wide Simulator"
FourWideGame.hash = "4wide"
function FourWideGame:initialize(ruleset)
self.level = 1299
self.super:initialize(ruleset)
self.grid:applyFourWide()
end
local cleared_row_levels = {1, 2, 4, 6}
function FourWideGame:onLineClear(cleared_row_count)
if not self.clear then
local new_level = self.level + cleared_row_levels[cleared_row_count]
self:updateSectionTimes(self.level, new_level)
if new_level >= 1300 or self:hitTorikan(self.level, new_level) then
self.clear = true
if new_level >= 1300 then
self.level = 1300
self.grid:clear()
self.roll_frames = -150
else
self.game_over = true
end
else
self.level = math.min(new_level, 1300)
end
self:advanceBottomRow(-cleared_row_count)
end
self.grid:applyFourWide()
end
return FourWideGame

View File

@@ -3,7 +3,7 @@ require 'funcs'
local GameMode = require 'tetris.modes.gamemode'
local Piece = require 'tetris.components.piece'
local History6RollsRandomizer = require 'tetris.randomizers.history_6rolls'
local History6RollsRandomizer = require 'tetris.randomizers.history_6rolls_35bag'
local IntervalTrainingGame = GameMode:extend()
@@ -19,7 +19,7 @@ function IntervalTrainingGame:new()
self.roll_frames = 0
self.combo = 1
self.randomizer = History6RollsRandomizer()
self.section_time_limit = 1800
self.section_start_time = 0
self.section_times = { [0] = 0 }
self.lock_drop = true
@@ -27,20 +27,26 @@ function IntervalTrainingGame:new()
self.next_queue_length = 3
end
function IntervalTrainingGame:initialize(ruleset)
self.section_time_limit = 1800
if ruleset.world then self.section_time_limit = 37 * 60 end
self.super.initialize(self, ruleset)
end
function IntervalTrainingGame:getARE()
return 4
return 6
end
function IntervalTrainingGame:getLineARE()
return 4
return 6
end
function IntervalTrainingGame:getDasLimit()
return 6
return 7
end
function IntervalTrainingGame:getLineClearDelay()
return 6
return 4
end
function IntervalTrainingGame:getLockDelay()