10-wide graphic restored

This commit is contained in:
Ishaan Bhardwaj 2021-01-11 15:17:32 -05:00
parent 512c2149f0
commit 2de13a97f0

View File

@ -50,28 +50,33 @@ function GameScene:render()
) )
-- game frame -- game frame
-- love.graphics.draw(misc_graphics["frame"], 48, 64) if self.game.grid.width == 10 then
love.graphics.draw(misc_graphics["frame"], 48, 64)
end
love.graphics.setColor(0, 0, 0, 200) love.graphics.setColor(0, 0, 0, 200)
love.graphics.rectangle("fill", 64, 80, 16 * self.game.grid.width, 320) love.graphics.rectangle("fill", 64, 80, 16 * self.game.grid.width, 320)
love.graphics.setColor(174/255, 83/255, 76/255, 1) if self.game.grid.width ~= 10 then
love.graphics.setLineWidth(8) love.graphics.setColor(174/255, 83/255, 76/255, 1)
love.graphics.line( love.graphics.setLineWidth(8)
60,76, love.graphics.line(
68+16*self.game.grid.width,76, 60,76,
68+16*self.game.grid.width,404, 68+16*self.game.grid.width,76,
60,404, 68+16*self.game.grid.width,404,
60,76 60,404,
) 60,76
love.graphics.setColor(203/255, 137/255, 111/255, 1) )
love.graphics.setLineWidth(4) love.graphics.setColor(203/255, 137/255, 111/255, 1)
love.graphics.line( love.graphics.setLineWidth(4)
60,76, love.graphics.line(
68+16*self.game.grid.width,76, 60,76,
68+16*self.game.grid.width,404, 68+16*self.game.grid.width,76,
60,404, 68+16*self.game.grid.width,404,
60,76 60,404,
) 60,76
)
end
self.game:drawGrid() self.game:drawGrid()
self.game:drawPiece() self.game:drawPiece()