World rule Survival A2 has a lenient torikan time

This commit is contained in:
Ishaan Bhardwaj 2021-02-17 22:46:33 -05:00
parent 1d73916b7c
commit 23b58951cb

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@ -30,6 +30,11 @@ function SurvivalA2Game:new()
self.lock_hard_drop = true
end
function SurvivalA2Game:initialize(ruleset)
SurvivalA2Game.super.initialize(self, ruleset)
self.world = ruleset.world
end
function SurvivalA2Game:getARE()
if self.level < 100 then return 18
elseif self.level < 300 then return 14
@ -69,7 +74,8 @@ function SurvivalA2Game:getGravity()
end
function SurvivalA2Game:hitTorikan(old_level, new_level)
if old_level < 500 and new_level >= 500 and self.frames > frameTime(3,25) then
local torikan_time = self.world and frameTime(3,55) or frameTime(3,25)
if old_level < 500 and new_level >= 500 and self.frames > torikan_time then
self.level = 500
return true
end