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Closed an if in the previous fix
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@ -168,7 +168,7 @@ function PhantomMania2Game:onLineClear(cleared_row_count)
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self:advanceBottomRow(-cleared_row_count)
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else
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if self.big_mode then self.roll_points = self.roll_points + big_roll_points[cleared_row_count / 2]
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else self.roll_points = self.roll_points + torikan_roll_points[cleared_row_count]
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else self.roll_points = self.roll_points + torikan_roll_points[cleared_row_count] end
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if self.roll_points >= 100 then
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self.roll_points = self.roll_points - 100
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self.grade = self.grade + 1
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