Closed an if in the previous fix

This commit is contained in:
Ishaan Bhardwaj 2020-11-08 23:23:26 -05:00
parent 8510ad9bea
commit 2279c24d11

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@ -168,7 +168,7 @@ function PhantomMania2Game:onLineClear(cleared_row_count)
self:advanceBottomRow(-cleared_row_count) self:advanceBottomRow(-cleared_row_count)
else else
if self.big_mode then self.roll_points = self.roll_points + big_roll_points[cleared_row_count / 2] if self.big_mode then self.roll_points = self.roll_points + big_roll_points[cleared_row_count / 2]
else self.roll_points = self.roll_points + torikan_roll_points[cleared_row_count] else self.roll_points = self.roll_points + torikan_roll_points[cleared_row_count] end
if self.roll_points >= 100 then if self.roll_points >= 100 then
self.roll_points = self.roll_points - 100 self.roll_points = self.roll_points - 100
self.grade = self.grade + 1 self.grade = self.grade + 1