mirror of
https://github.com/SashLilac/cambridge.git
synced 2024-11-21 21:59:01 -06:00
Added support for backgrounds that are not 1280x960
This commit is contained in:
parent
1556b247fe
commit
2166a3c6d8
@ -198,3 +198,16 @@ misc_graphics = {
|
|||||||
santa = love.graphics.newImage("res/img/santa.png"),
|
santa = love.graphics.newImage("res/img/santa.png"),
|
||||||
icon = love.graphics.newImage("res/img/cambridge_transparent.png")
|
icon = love.graphics.newImage("res/img/cambridge_transparent.png")
|
||||||
}
|
}
|
||||||
|
|
||||||
|
-- utility function to allow any size background to be used
|
||||||
|
-- this will stretch the background to 4:3 aspect ratio
|
||||||
|
function drawBackground(id)
|
||||||
|
local bg_object = fetchBackgroundAndLoop(id)
|
||||||
|
local width = bg_object:getWidth()
|
||||||
|
local height = bg_object:getHeight()
|
||||||
|
love.graphics.draw(
|
||||||
|
bg_object,
|
||||||
|
0, 0, 0,
|
||||||
|
640 / width, 480 / height
|
||||||
|
)
|
||||||
|
end
|
@ -30,11 +30,7 @@ function CreditsScene:render()
|
|||||||
local offset = self.frames / self.scroll_speed
|
local offset = self.frames / self.scroll_speed
|
||||||
|
|
||||||
love.graphics.setColor(1, 1, 1, 1)
|
love.graphics.setColor(1, 1, 1, 1)
|
||||||
love.graphics.draw(
|
drawBackground(19)
|
||||||
fetchBackgroundAndLoop(id),
|
|
||||||
0, 0, 0,
|
|
||||||
0.5, 0.5
|
|
||||||
)
|
|
||||||
|
|
||||||
love.graphics.setFont(font_3x5_4)
|
love.graphics.setFont(font_3x5_4)
|
||||||
love.graphics.print("Cambridge Credits", 320, 500 - offset)
|
love.graphics.print("Cambridge Credits", 320, 500 - offset)
|
||||||
|
@ -45,11 +45,7 @@ end
|
|||||||
|
|
||||||
function ConfigScene:render()
|
function ConfigScene:render()
|
||||||
love.graphics.setColor(1, 1, 1, 1)
|
love.graphics.setColor(1, 1, 1, 1)
|
||||||
love.graphics.draw(
|
drawBackground("options_game")
|
||||||
fetchBackgroundAndLoop("options_game"),
|
|
||||||
0, 0, 0,
|
|
||||||
0.5, 0.5
|
|
||||||
)
|
|
||||||
|
|
||||||
love.graphics.setFont(font_3x5_4)
|
love.graphics.setFont(font_3x5_4)
|
||||||
love.graphics.print("GAME SETTINGS", 80, 40)
|
love.graphics.print("GAME SETTINGS", 80, 40)
|
||||||
|
@ -20,11 +20,7 @@ function ConfigScene:update() end
|
|||||||
|
|
||||||
function ConfigScene:render()
|
function ConfigScene:render()
|
||||||
love.graphics.setColor(1, 1, 1, 1)
|
love.graphics.setColor(1, 1, 1, 1)
|
||||||
love.graphics.draw(
|
drawBackground("options_input")
|
||||||
fetchBackgroundAndLoop("options_input"),
|
|
||||||
0, 0, 0,
|
|
||||||
0.5, 0.5
|
|
||||||
)
|
|
||||||
|
|
||||||
love.graphics.setFont(font_3x5_4)
|
love.graphics.setFont(font_3x5_4)
|
||||||
love.graphics.print("INPUT CONFIG", 80, 40)
|
love.graphics.print("INPUT CONFIG", 80, 40)
|
||||||
|
@ -45,11 +45,7 @@ end
|
|||||||
|
|
||||||
function KeyConfigScene:render()
|
function KeyConfigScene:render()
|
||||||
love.graphics.setColor(1, 1, 1, 1)
|
love.graphics.setColor(1, 1, 1, 1)
|
||||||
love.graphics.draw(
|
drawBackground("input_config")
|
||||||
fetchBackgroundAndLoop("input_config"),
|
|
||||||
0, 0, 0,
|
|
||||||
0.5, 0.5
|
|
||||||
)
|
|
||||||
|
|
||||||
love.graphics.setFont(font_3x5_2)
|
love.graphics.setFont(font_3x5_2)
|
||||||
for i, input in ipairs(configurable_inputs) do
|
for i, input in ipairs(configurable_inputs) do
|
||||||
|
@ -58,11 +58,7 @@ function ModeSelectScene:update()
|
|||||||
end
|
end
|
||||||
|
|
||||||
function ModeSelectScene:render()
|
function ModeSelectScene:render()
|
||||||
love.graphics.draw(
|
drawBackground(0)
|
||||||
fetchBackgroundAndLoop(0),
|
|
||||||
0, 0, 0,
|
|
||||||
0.5, 0.5
|
|
||||||
)
|
|
||||||
|
|
||||||
love.graphics.draw(misc_graphics["select_mode"], 20, 40)
|
love.graphics.draw(misc_graphics["select_mode"], 20, 40)
|
||||||
|
|
||||||
|
@ -78,11 +78,7 @@ function ReplaySelectScene:update()
|
|||||||
end
|
end
|
||||||
|
|
||||||
function ReplaySelectScene:render()
|
function ReplaySelectScene:render()
|
||||||
love.graphics.draw(
|
drawBackground(0)
|
||||||
fetchBackgroundAndLoop(0),
|
|
||||||
0, 0, 0,
|
|
||||||
0.5, 0.5
|
|
||||||
)
|
|
||||||
|
|
||||||
-- Same graphic as mode select
|
-- Same graphic as mode select
|
||||||
--love.graphics.draw(misc_graphics["select_mode"], 20, 40)
|
--love.graphics.draw(misc_graphics["select_mode"], 20, 40)
|
||||||
|
@ -29,11 +29,7 @@ function SettingsScene:update() end
|
|||||||
|
|
||||||
function SettingsScene:render()
|
function SettingsScene:render()
|
||||||
love.graphics.setColor(1, 1, 1, 1)
|
love.graphics.setColor(1, 1, 1, 1)
|
||||||
love.graphics.draw(
|
drawBackground("options_game")
|
||||||
fetchBackgroundAndLoop("options_game"),
|
|
||||||
0, 0, 0,
|
|
||||||
0.5, 0.5
|
|
||||||
)
|
|
||||||
|
|
||||||
love.graphics.setFont(font_3x5_4)
|
love.graphics.setFont(font_3x5_4)
|
||||||
love.graphics.print("SETTINGS", 80, 40)
|
love.graphics.print("SETTINGS", 80, 40)
|
||||||
|
@ -46,11 +46,7 @@ end
|
|||||||
|
|
||||||
function StickConfigScene:render()
|
function StickConfigScene:render()
|
||||||
love.graphics.setColor(1, 1, 1, 1)
|
love.graphics.setColor(1, 1, 1, 1)
|
||||||
love.graphics.draw(
|
drawBackground("options_input")
|
||||||
fetchBackgroundAndLoop("options_input"),
|
|
||||||
0, 0, 0,
|
|
||||||
0.5, 0.5
|
|
||||||
)
|
|
||||||
|
|
||||||
love.graphics.setFont(font_3x5_2)
|
love.graphics.setFont(font_3x5_2)
|
||||||
for i, input in ipairs(configurable_inputs) do
|
for i, input in ipairs(configurable_inputs) do
|
||||||
|
@ -73,11 +73,7 @@ local block_offsets = {
|
|||||||
function TitleScene:render()
|
function TitleScene:render()
|
||||||
love.graphics.setFont(font_3x5_4)
|
love.graphics.setFont(font_3x5_4)
|
||||||
love.graphics.setColor(1, 1, 1, 1 - self.snow_bg_opacity)
|
love.graphics.setColor(1, 1, 1, 1 - self.snow_bg_opacity)
|
||||||
love.graphics.draw(
|
drawBackground("title_no_icon"), -- title, title_night
|
||||||
fetchBackgroundAndLoop("title_no_icon"), -- title, title_night
|
|
||||||
0, 0, 0,
|
|
||||||
0.5, 0.5
|
|
||||||
)
|
|
||||||
|
|
||||||
-- 490, 192
|
-- 490, 192
|
||||||
for _, b in ipairs(block_offsets) do
|
for _, b in ipairs(block_offsets) do
|
||||||
@ -99,11 +95,7 @@ function TitleScene:render()
|
|||||||
|
|
||||||
love.graphics.setFont(font_3x5_2)
|
love.graphics.setFont(font_3x5_2)
|
||||||
love.graphics.setColor(1, 1, 1, self.snow_bg_opacity)
|
love.graphics.setColor(1, 1, 1, self.snow_bg_opacity)
|
||||||
love.graphics.draw(
|
drawBackground("snow")
|
||||||
fetchBackgroundAndLoop("snow"),
|
|
||||||
0, 0, 0,
|
|
||||||
0.5, 0.5
|
|
||||||
)
|
|
||||||
|
|
||||||
love.graphics.draw(
|
love.graphics.draw(
|
||||||
misc_graphics["santa"],
|
misc_graphics["santa"],
|
||||||
|
@ -34,11 +34,7 @@ end
|
|||||||
|
|
||||||
function TuningScene:render()
|
function TuningScene:render()
|
||||||
love.graphics.setColor(1, 1, 1, 1)
|
love.graphics.setColor(1, 1, 1, 1)
|
||||||
love.graphics.draw(
|
drawBackground("options_game")
|
||||||
fetchBackgroundAndLoop("options_game"),
|
|
||||||
0, 0, 0,
|
|
||||||
0.5, 0.5
|
|
||||||
)
|
|
||||||
|
|
||||||
love.graphics.setColor(1, 1, 1, 0.5)
|
love.graphics.setColor(1, 1, 1, 0.5)
|
||||||
love.graphics.rectangle("fill", 75, 98 + self.highlight * 75, 400, 33)
|
love.graphics.rectangle("fill", 75, 98 + self.highlight * 75, 400, 33)
|
||||||
|
@ -982,11 +982,7 @@ function GameMode:drawBackground()
|
|||||||
local id = self:getBackground()
|
local id = self:getBackground()
|
||||||
-- if type(id) == "number" then id = clamp(id, 0, #backgrounds) end
|
-- if type(id) == "number" then id = clamp(id, 0, #backgrounds) end
|
||||||
love.graphics.setColor(1, 1, 1, 1)
|
love.graphics.setColor(1, 1, 1, 1)
|
||||||
love.graphics.draw(
|
drawBackground(id)
|
||||||
fetchBackgroundAndLoop(id),
|
|
||||||
0, 0, 0,
|
|
||||||
0.5, 0.5
|
|
||||||
)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function GameMode:drawFrame()
|
function GameMode:drawFrame()
|
||||||
|
Loading…
Reference in New Issue
Block a user