onExit call for exiting prematurely
parent
8a459b68ba
commit
1dfe68ccff
|
@ -129,6 +129,7 @@ function GameScene:onInputPress(e)
|
||||||
if self.paused then pauseBGM()
|
if self.paused then pauseBGM()
|
||||||
else resumeBGM() end
|
else resumeBGM() end
|
||||||
elseif e.input == "menu_back" then
|
elseif e.input == "menu_back" then
|
||||||
|
self.game:onExit()
|
||||||
scene = ModeSelectScene()
|
scene = ModeSelectScene()
|
||||||
elseif e.input and string.sub(e.input, 1, 5) ~= "menu_" then
|
elseif e.input and string.sub(e.input, 1, 5) ~= "menu_" then
|
||||||
self.inputs[e.input] = true
|
self.inputs[e.input] = true
|
||||||
|
|
Loading…
Reference in New Issue