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Gamemodes have a default (empty) name
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@ -10,6 +10,9 @@ local BagRandomizer = require 'tetris.randomizers.bag'
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local GameMode = Object:extend()
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local GameMode = Object:extend()
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GameMode.name = ""
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GameMode.hash = ""
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GameMode.tagline = ""
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GameMode.rollOpacityFunction = function(age) return 0 end
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GameMode.rollOpacityFunction = function(age) return 0 end
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function GameMode:new(secret_inputs)
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function GameMode:new(secret_inputs)
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