From 189feb1802602db8cba4c71e24b96d9ce2566111 Mon Sep 17 00:00:00 2001 From: Ishaan Bhardwaj Date: Tue, 10 Nov 2020 23:13:25 -0500 Subject: [PATCH] Fixed the last of the hard drop safelocks... --- tetris/modes/big_a2.lua | 4 +++- tetris/modes/marathon_ax4.lua | 1 + tetris/modes/survival_2020.lua | 1 + 3 files changed, 5 insertions(+), 1 deletion(-) diff --git a/tetris/modes/big_a2.lua b/tetris/modes/big_a2.lua index 6e9b4b3..dfea465 100755 --- a/tetris/modes/big_a2.lua +++ b/tetris/modes/big_a2.lua @@ -27,6 +27,7 @@ function MarathonA2Game:new() self.randomizer = History6RollsRandomizer() self.lock_drop = false + self.lock_hard_drop = false self.enable_hold = false self.next_queue_length = 1 end @@ -124,7 +125,8 @@ function MarathonA2Game:onLineClear(cleared_row_count) self.grid:clear() self.roll_frames = -150 end - if self.level >= 900 then self.lock_drop = true end + self.lock_drop = self.level >= 900 + self.lock_hard_drop = self.level >= 900 end function MarathonA2Game:updateScore(level, drop_bonus, cleared_lines) diff --git a/tetris/modes/marathon_ax4.lua b/tetris/modes/marathon_ax4.lua index 51ed313..dad39a9 100644 --- a/tetris/modes/marathon_ax4.lua +++ b/tetris/modes/marathon_ax4.lua @@ -24,6 +24,7 @@ function MarathonAX4Game:new() self.section_clear = false self.lock_drop = true + self.lock_hard_drop = true self.enable_hold = true self.next_queue_length = 3 end diff --git a/tetris/modes/survival_2020.lua b/tetris/modes/survival_2020.lua index 651f28a..7d385f7 100644 --- a/tetris/modes/survival_2020.lua +++ b/tetris/modes/survival_2020.lua @@ -27,6 +27,7 @@ function Survival2020Game:new() self.randomizer = History6RollsRandomizer() self.lock_drop = true + self.lock_hard_drop = true self.enable_hold = true self.next_queue_length = 3 end