diff --git a/tetris/modes/gamemode.lua b/tetris/modes/gamemode.lua index 97a8a4d..cf18f7b 100644 --- a/tetris/modes/gamemode.lua +++ b/tetris/modes/gamemode.lua @@ -334,7 +334,7 @@ function GameMode:processDelays(inputs, ruleset, drop_speed) playedGoSE = false end if self.ready_frames > 0 then - if not self.prev_inputs["up"] and inputs["up"] then + if not self.prev_inputs["up"] and inputs["up"] and self.enable_hard_drop then self.buffer_hard_drop = true end if not self.prev_inputs["down"] and inputs["down"] then @@ -353,7 +353,7 @@ function GameMode:processDelays(inputs, ruleset, drop_speed) self:initializeOrHold(inputs, ruleset) end elseif self.lcd > 0 then - if not self.prev_inputs["up"] and inputs["up"] then + if not self.prev_inputs["up"] and inputs["up"] and self.enable_hard_drop then self.buffer_hard_drop = true end if not self.prev_inputs["down"] and inputs["down"] then @@ -369,7 +369,7 @@ function GameMode:processDelays(inputs, ruleset, drop_speed) end end elseif self.are > 0 then - if not self.prev_inputs["up"] and inputs["up"] then + if not self.prev_inputs["up"] and inputs["up"] and self.enable_hard_drop then self.buffer_hard_drop = true end if not self.prev_inputs["down"] and inputs["down"] then