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fixed version color change bug
The version number will no longer change color on game over. ( Or whenever you use love.graphics.setColor(). )
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main.lua
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main.lua
@ -76,6 +76,7 @@ function love.draw()
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scene:render()
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scene:render()
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love.graphics.setFont(font_3x5_2)
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love.graphics.setFont(font_3x5_2)
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love.graphics.setColor(1, 1, 1, 1)
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love.graphics.printf(version, 0, 460, 635, "right")
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love.graphics.printf(version, 0, 460, 635, "right")
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love.graphics.pop()
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love.graphics.pop()
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