cambridge/scene/title.lua

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Lua
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2019-05-22 22:57:34 -05:00
local TitleScene = Scene:extend()
local main_menu_screens = {
ModeSelectScene,
InputConfigScene,
}
function TitleScene:new()
self.main_menu_state = 1
end
function TitleScene:update()
end
function TitleScene:render()
love.graphics.setFont(font_3x5_2)
love.graphics.draw(
backgrounds["title"],
0, 0, 0,
0.5, 0.5
)
love.graphics.setColor(1, 1, 1, 0.5)
love.graphics.rectangle("fill", 20, 278 + 20 * self.main_menu_state, 160, 22)
love.graphics.setColor(1, 1, 1, 1)
for i, screen in pairs(main_menu_screens) do
love.graphics.printf(screen.title, 40, 280 + 20 * i, 120, "left")
end
end
function TitleScene:changeOption(rel)
local len = table.getn(main_menu_screens)
self.main_menu_state = (self.main_menu_state + len + rel - 1) % len + 1
end
function TitleScene:onKeyPress(e)
if e.scancode == "return" and e.isRepeat == false then
scene = main_menu_screens[self.main_menu_state]()
elseif (e.scancode == config.input["up"] or e.scancode == "up") and e.isRepeat == false then
self:changeOption(-1)
elseif (e.scancode == config.input["down"] or e.scancode == "down") and e.isRepeat == false then
self:changeOption(1)
end
end
return TitleScene