cambridge/scene.lua

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Lua
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2019-05-22 22:57:34 -05:00
local Object = require "libs.classic"
Scene = Object:extend()
function Scene:new() end
function Scene:update() end
function Scene:render() end
function Scene:onKeyPress() end
ExitScene = require "scene.exit"
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GameScene = require "scene.game"
ModeSelectScene = require "scene.mode_select"
InputConfigScene = require "scene.input_config"
ConfigScene = require "scene.config"
TitleScene = require "scene.title"