186 lines
5.0 KiB
Lua
186 lines
5.0 KiB
Lua
|
require 'funcs'
|
||
|
|
||
|
local GameMode = require 'tetris.modes.gamemode'
|
||
|
local Piece = require 'tetris.components.piece'
|
||
|
|
||
|
local Randomizer = require 'tetris.randomizers.randomizer'
|
||
|
|
||
|
local MarathonC89Game = GameMode:extend()
|
||
|
|
||
|
MarathonC89Game.name = "Marathon C89"
|
||
|
MarathonC89Game.hash = "MarathonC89"
|
||
|
MarathonC89Game.tagline = "Can you play fast enough to reach the killscreen?"
|
||
|
|
||
|
|
||
|
function MarathonC89Game:new()
|
||
|
MarathonC89Game.super:new()
|
||
|
|
||
|
self.randomizer = Randomizer()
|
||
|
|
||
|
self.ready_frames = 1
|
||
|
self.waiting_frames = 72
|
||
|
|
||
|
self.start_level = 12
|
||
|
self.level = 12
|
||
|
|
||
|
self.lock_drop = true
|
||
|
self.enable_hard_drop = false
|
||
|
self.enable_hold = false
|
||
|
self.next_queue_length = 1
|
||
|
self.additive_gravity = false
|
||
|
end
|
||
|
|
||
|
function MarathonC89Game:getDropSpeed() return 1/2 end
|
||
|
function MarathonC89Game:getDasLimit() return 16 end
|
||
|
function MarathonC89Game:getARR() return 6 end
|
||
|
|
||
|
function MarathonC89Game:getARE() return 6 end
|
||
|
function MarathonC89Game:getLineARE() return 6 end
|
||
|
function MarathonC89Game:getLineClearDelay() return 30 end
|
||
|
function MarathonC89Game:getLockDelay() return 0 end
|
||
|
|
||
|
function MarathonC89Game:chargeDAS(inputs)
|
||
|
if inputs[self.das.direction] == true and
|
||
|
self.prev_inputs[self.das.direction] == true and
|
||
|
not inputs["down"] and
|
||
|
self.piece ~= nil
|
||
|
then
|
||
|
local das_frames = self.das.frames + 1
|
||
|
if das_frames >= self:getDasLimit() then
|
||
|
if self.das.direction == "left" then
|
||
|
self.move = (self:getARR() == 0 and "speed" or "") .. "left"
|
||
|
self.das.frames = self:getDasLimit() - self:getARR()
|
||
|
elseif self.das.direction == "right" then
|
||
|
self.move = (self:getARR() == 0 and "speed" or "") .. "right"
|
||
|
self.das.frames = self:getDasLimit() - self:getARR()
|
||
|
end
|
||
|
else
|
||
|
self.move = "none"
|
||
|
self.das.frames = das_frames
|
||
|
end
|
||
|
elseif inputs["right"] == true then
|
||
|
self.das.direction = "right"
|
||
|
if not inputs["down"] and self.piece ~= nil then
|
||
|
self.move = "right"
|
||
|
self.das.frames = 0
|
||
|
else
|
||
|
self.move = "none"
|
||
|
end
|
||
|
elseif inputs["left"] == true then
|
||
|
self.das.direction = "left"
|
||
|
if not inputs["down"] and self.piece ~= nil then
|
||
|
self.move = "left"
|
||
|
self.das.frames = 0
|
||
|
else
|
||
|
self.move = "none"
|
||
|
end
|
||
|
else
|
||
|
self.move = "none"
|
||
|
end
|
||
|
|
||
|
if self.das.direction == "left" and self.piece ~= nil and self.piece:isMoveBlocked(self.grid, {x=-1, y=0}) or
|
||
|
self.das.direction == "right" and self.piece ~= nil and self.piece:isMoveBlocked(self.grid, {x=1, y=0})
|
||
|
then
|
||
|
self.das.frames = self:getDasLimit()
|
||
|
end
|
||
|
|
||
|
if inputs["down"] == false and self.prev_inputs["down"] == true then
|
||
|
self.drop_bonus = 0
|
||
|
end
|
||
|
end
|
||
|
|
||
|
local gravity_table = {
|
||
|
[0] =
|
||
|
1366/65536, 1525/65536, 1725/65536, 1986/65536, 2341/65536,
|
||
|
2850/65536, 3641/65536, 5042/65536, 8192/65536, 10923/65536,
|
||
|
13108/65536, 13108/65536, 13108/65536, 16384/65536, 16384/65536,
|
||
|
16384/65536, 21846/65536, 21846/65536, 21846/65536
|
||
|
}
|
||
|
|
||
|
function MarathonC89Game:getGravity()
|
||
|
if self.waiting_frames > 0 then return 0 end
|
||
|
if self.level >= 29 then return 1
|
||
|
elseif self.level >= 19 then return 1/2
|
||
|
else return gravity_table[self.level] end
|
||
|
end
|
||
|
|
||
|
function MarathonC89Game:advanceOneFrame()
|
||
|
if self.waiting_frames > 0 then
|
||
|
self.waiting_frames = self.waiting_frames - 1
|
||
|
else
|
||
|
self.frames = self.frames + 1
|
||
|
end
|
||
|
return true
|
||
|
end
|
||
|
|
||
|
function MarathonC89Game:onPieceLock()
|
||
|
self.score = self.score + self.drop_bonus
|
||
|
self.drop_bonus = 0
|
||
|
end
|
||
|
|
||
|
local cleared_line_scores = { 40, 100, 300, 1200 }
|
||
|
|
||
|
function MarathonC89Game:getLevelForLines()
|
||
|
if self.start_level < 10 then
|
||
|
return math.max(self.start_level, math.floor(self.lines / 10))
|
||
|
elseif self.start_level < 16 then
|
||
|
return math.max(self.start_level, self.start_level + math.floor((self.lines - 100) / 10))
|
||
|
else
|
||
|
return math.max(self.start_level, math.floor((self.lines - 60) / 10))
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function MarathonC89Game:updateScore(level, drop_bonus, cleared_lines)
|
||
|
if cleared_lines > 0 then
|
||
|
self.score = self.score + cleared_line_scores[cleared_lines] * (self.level + 1)
|
||
|
self.lines = self.lines + cleared_lines
|
||
|
self.level = self:getLevelForLines()
|
||
|
else
|
||
|
self.drop_bonus = 0
|
||
|
self.combo = 1
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function MarathonC89Game:drawGrid()
|
||
|
self.grid:draw()
|
||
|
if self.piece ~= nil and self.level < 100 then
|
||
|
self:drawGhostPiece(ruleset)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function MarathonC89Game:drawScoringInfo()
|
||
|
MarathonC89Game.super.drawScoringInfo(self)
|
||
|
love.graphics.setColor(1, 1, 1, 1)
|
||
|
|
||
|
love.graphics.setFont(font_3x5_2)
|
||
|
love.graphics.print(
|
||
|
self.das.direction .. " " ..
|
||
|
self.das.frames .. " " ..
|
||
|
st(self.prev_inputs)
|
||
|
)
|
||
|
love.graphics.printf("NEXT", 64, 40, 40, "left")
|
||
|
love.graphics.printf("LINES", 240, 120, 40, "left")
|
||
|
love.graphics.printf("SCORE", 240, 200, 40, "left")
|
||
|
|
||
|
love.graphics.setFont(font_3x5_3)
|
||
|
love.graphics.printf(self.lines, 240, 140, 90, "left")
|
||
|
love.graphics.printf(self.score, 240, 220, 90, "left")
|
||
|
|
||
|
love.graphics.setFont(font_8x11)
|
||
|
love.graphics.printf(formatTime(self.frames), 64, 420, 160, "center")
|
||
|
end
|
||
|
|
||
|
|
||
|
function MarathonC89Game:getBackground()
|
||
|
return math.min(self.level, 19)
|
||
|
end
|
||
|
|
||
|
function MarathonC89Game:getHighscoreData()
|
||
|
return {
|
||
|
score = self.score,
|
||
|
level = self.level,
|
||
|
}
|
||
|
end
|
||
|
|
||
|
return MarathonC89Game
|