cambridge/tetris/modes/survival_a1.lua

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require 'funcs'
local MarathonA1Game = require 'tetris.modes.marathon_a1'
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local Piece = require 'tetris.components.piece'
local History4RollsRandomizer = require 'tetris.randomizers.history_4rolls'
local SurvivalA1Game = MarathonA1Game:extend()
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SurvivalA1Game.name = "Survival A1"
SurvivalA1Game.hash = "SurvivalA1"
SurvivalA1Game.tagline = "A constant high-speed marathon!"
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function SurvivalA1Game:getGravity()
return 20
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end
return SurvivalA1Game