local Randomizer = require 'tetris.randomizers.randomizer' local Bag5AltRandomizer = Randomizer:extend() function Bag5AltRandomizer:initialize() self.bag = {"I", "J", "L", "O", "T"} self.prev = nil end function Bag5AltRandomizer:generatePiece() if next(self.bag) == nil then self.bag = {"I", "J", "L", "O", "T"} end local x = love.math.random(table.getn(self.bag)) local temp = table.remove(self.bag, x) if temp == self.prev then local y = love.math.random(table.getn(self.bag)) temp = table.remove(self.bag, y) end self.prev = temp return temp end return Bag5AltRandomizer