local SRS = require 'tetris.rulesets.standard' local DS = SRS:extend() DS.name = "DS-World" DS.hash = "DS-World" DS.are = false function DS:onPieceDrop(piece) piece.lock_delay = 0 end function DS:onPieceMove(piece) piece.lock_delay = 0 end function DS:onPieceRotate(piece) piece.lock_delay = 0 end function DS:get180RotationValue() return 3 end return DS