local MarathonGFGame = require 'tetris.modes.marathon_gf' local BabylonMarathonGame = MarathonGFGame:extend() BabylonMarathonGame.name = "Babylon Marathon" BabylonMarathonGame.hash = "BabylonMarathon" BabylonMarathonGame.tagline = "Help my blocks are ascending what do I do" function BabylonMarathonGame:afterLineClear(cleared_row_count) for i = 1, cleared_row_count do self.grid:garbageRise({ "e", "e", "e", "e", "e", "e", "e", "e", "e", "e" }) end end return BabylonMarathonGame