local Randomizer = require 'tetris.randomizers.randomizer' local Bag5Randomizer = Randomizer:extend() function Bag5Randomizer:initialize() self.bag = {"I", "J", "L", "O", "T"} end function Bag5Randomizer:generatePiece() if next(self.bag) == nil then self.bag = {"I", "J", "L", "O", "T"} end local x = love.math.random(table.getn(self.bag)) return table.remove(self.bag, x) end return Bag5Randomizer