From c65bd78653d80df406d281b63bf7014c8d35405d Mon Sep 17 00:00:00 2001 From: Rin Date: Sun, 22 Aug 2021 07:38:01 +0100 Subject: [PATCH] Fix Survival A2N; I'll remove it once the mode config system is stable --- tetris/modes/inversion_a2n.lua | 2 +- tetris/modes/survival_a2n.lua | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/tetris/modes/inversion_a2n.lua b/tetris/modes/inversion_a2n.lua index 7d7c8c0..fae51fd 100644 --- a/tetris/modes/inversion_a2n.lua +++ b/tetris/modes/inversion_a2n.lua @@ -7,7 +7,7 @@ InversionGame.hash = "InversionA2N" InversionGame.tagline = "What if the active piece was invisible?" function InversionGame:new(_, c) - SurvivalA2Game:new(_, c) + SurvivalA2Game:new(_,c) self.piece_active_time = 0 end diff --git a/tetris/modes/survival_a2n.lua b/tetris/modes/survival_a2n.lua index 3c883a7..a2b3cc6 100644 --- a/tetris/modes/survival_a2n.lua +++ b/tetris/modes/survival_a2n.lua @@ -6,8 +6,8 @@ SurvivalA2NGame.name = "Survival A2N" SurvivalA2NGame.hash = "SurvivalA2N" SurvivalA2NGame.tagline = "A variation of Survival A2 for Carnival of Derp." -function SurvivalA2NGame:new() - self.super:new() +function SurvivalA2NGame:new(_, c) + self.super:new(_, c) self.next_queue_length = 3 self.enable_hold = true end