From ad53c46916f722628e2e82043f2dbb65ca9d0de8 Mon Sep 17 00:00:00 2001 From: Milla Date: Fri, 12 Aug 2022 01:46:06 -0700 Subject: [PATCH] Ludicrous Speed: SPEED UP! text is no longer red on game over --- tetris/modes/speed.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tetris/modes/speed.lua b/tetris/modes/speed.lua index 2fc9e34..1a2f9bd 100644 --- a/tetris/modes/speed.lua +++ b/tetris/modes/speed.lua @@ -100,7 +100,7 @@ function LudicrousSpeed:drawScoringInfo() love.graphics.printf("piece/sec", text_x, 180, 80, "left") love.graphics.printf("REQUIRED PPS", text_x, 240, 120, "left") if self.time_limit < 300 then - if self.time_limit % 4 < 2 then + if self.time_limit % 4 < 2 or self.time_limit == 0 then love.graphics.setColor(1, 0.3, 0.3, 1) end love.graphics.printf("SPEED UP!", text_x, 300, 120, "left")